Very cool idea but goblins are out of place, imho. Focusing on the "simulative" aspect and the management of the ship would've been better, goblins are just distracting, out of place, and an overall nuisance
You get resources by flying through resource rich areas. The areas can be seen on the map that is in the navigation console. Blue is water vapor, and yellow is methane.
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Very cool idea but goblins are out of place, imho. Focusing on the "simulative" aspect and the management of the ship would've been better, goblins are just distracting, out of place, and an overall nuisance
Still cool game
would you like to join my game jam? https://itch.io/jam/tic80-jam
This feels like subcommander.
Nice Game to play for a few hours
Thank you for the complement!
Interesting idea, but I don't understand how can I get resources? Does is replenish over time or do I have to get it from somewhere?
Also care to elaborate on what framework did you use and how did you create a browser-playable version?
You get resources by flying through resource rich areas. The areas can be seen on the map that is in the navigation console. Blue is water vapor, and yellow is methane.
I used TIC-80: https://tic.computer/
It has an option for exporting as HTML.
Thank you for playing!
I like the idea. Never seen the game like this
Thank you for playing!